eExec_commmand = _this select 0;

//_x = random 5000;
//_y = random 5000;
//_z = 0;

//sleep 0.1;
//player setVehicleInit eExec_commmand;
//sleep 0.1;
//processInitCommands;
//sleep 0.1;
//clearVehicleInit player;

[] spawn eExec_command;